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Jeff Atwood @codinghorror
Aug 15, 2022, 4:27:47 PM
In Reply To @bendrexl
@bendrexl @UGatuito Current sales figures don't back that up, and sales figures, in the end, are all that matter. We need deep, fundamendal advances in physics (e.g. projecting directly on the eye) for VR to be good IMO.