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Jeff Atwood @codinghorror
Mar 18, 2017, 9:26:47 PM
In Reply To @DrPizza
@DrPizza @AURonline well, to be fair, I don't read articles unless they are 60fps at 99.99999th percentile.
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Jeff Atwood @codinghorror
Mar 18, 2017, 9:25:06 PM
In Reply To @DrPizza
@DrPizza @AURonline another data point. Look at these HUGE CPU DIFFERENCES in Hitman! 99fps vs 93fps for $180 cpu. https://t.co/Zpue2eoChV
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Jeff Atwood @codinghorror
Mar 18, 2017, 9:20:57 PM
In Reply To @codinghorror
@DrPizza @AURonline but since you can get a quad core kaby i5 for $200.. not sure why we're arguing here. Even though I am right ;)
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Jeff Atwood @codinghorror
Mar 18, 2017, 9:11:19 PM
In Reply To @DrPizza
@DrPizza @AURonline again you are cherry picking certain games. And I suspect a 2 core / 4 thread kaby *would* even handle those.
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Jeff Atwood @codinghorror
Mar 18, 2017, 9:07:20 PM
In Reply To @codinghorror
@DrPizza @AURonline that said I was very very happy to see Ryzen catch up to Broadwell in single threaded perf, and more cheap fast cores
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Jeff Atwood @codinghorror
Mar 18, 2017, 9:06:24 PM
In Reply To @codinghorror
@DrPizza @AURonline and this is my larger point: we have *OBSCENE* amounts of cpu power! That is NOT the problem in gaming! Not remotely!
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Jeff Atwood @codinghorror
Mar 18, 2017, 9:05:22 PM
In Reply To @codinghorror
@DrPizza @AURonline whyyyy are we even arguing.. $240 for a quad core 4.2 Ghz Kaby would fucking DESTROY hitman. https://t.co/vq7ZsFzNrt
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Jeff Atwood @codinghorror
Mar 18, 2017, 9:03:27 PM
In Reply To @DrPizza
@DrPizza @AURonline highly unlikely. But your opinions are, as always, fascinating. Too bad the data disagrees.
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Jeff Atwood @codinghorror
Mar 18, 2017, 9:02:15 PM
In Reply To @codinghorror
@DrPizza @AURonline 2 things: that's haswell (ancient) vs kaby, and 2 core / 4 thread. So yeah, I'd bet it is damn close to 60fps.
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Jeff Atwood @codinghorror
Mar 18, 2017, 9:01:05 PM
In Reply To @DrPizza
@DrPizza @AURonline We'd play at 1440p, high/ultra. Let's look at the numbers, shall we? https://t.co/KoYIKkLiRE
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Jeff Atwood @codinghorror
Mar 18, 2017, 8:58:17 PM
In Reply To @codinghorror
@DrPizza bear in mind that 5960x is *Haswell*. Not even Broadwell, Skylake, Kaby. So yeah 2 core 4 thread Kaby at 3.0 Ghz? Bring it on.
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Jeff Atwood @codinghorror
Mar 18, 2017, 8:55:45 PM
In Reply To @DrPizza
@DrPizza @AURonline I'm saying 60fps is a bullshit metric in Civilization. and even in Hitman, really. Along with 99th percentile.
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Jeff Atwood @codinghorror
Mar 18, 2017, 8:54:09 PM
In Reply To @DrPizza
@DrPizza @AURonline horseshit. In your cherry picked list of games where locked 60fps framerate is a non issue. Civilization? Seriously?
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Jeff Atwood @codinghorror
Mar 18, 2017, 8:51:05 PM
In Reply To @codinghorror
@DrPizza @AURonline also notice the 4c/4t results on 1080p medium vs 4c/8t. That's every bit of 15% faster. Proof.
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Jeff Atwood @codinghorror
Mar 18, 2017, 8:49:45 PM
In Reply To @codinghorror
@DrPizza @AURonline that said, I can agree that 4 *real* cores is definitely nice to have, and if ryzen ups the ante, more power to them.
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Jeff Atwood @codinghorror
Mar 18, 2017, 8:49:13 PM
In Reply To @DrPizza
@DrPizza @AURonline I'm absolutely certain of it. Modern hyperthreading is quite good, Intel has been at this a while now.
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Jeff Atwood @codinghorror
Mar 18, 2017, 8:43:14 PM
In Reply To @DrPizza
@DrPizza @AURonline note that 2 core / 4 thread was not shown, and I consider that a sweet spot. 2 core / 2 thread is .. very low end
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Jeff Atwood @codinghorror
Mar 18, 2017, 8:42:18 PM
In Reply To @DrPizza
@DrPizza @AURonline Enjoy your 144fps constant in Civ 6. Meanwhile, I'll be providing actually *useful* advice to others on this topic.
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Jeff Atwood @codinghorror
Mar 18, 2017, 8:35:45 PM
In Reply To @codinghorror
@DrPizza @AURonline I concede that Civ is a game about CPU, sort of, but why do you need 120fps constant in it again?
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Jeff Atwood @codinghorror
Mar 18, 2017, 8:34:18 PM
In Reply To @codinghorror
@DrPizza @AURonline or are we still talking about 99.99999th percentile frametimes?
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Jeff Atwood @codinghorror
Mar 18, 2017, 8:33:58 PM
In Reply To @DrPizza
@DrPizza @AURonline Fascinating opinion, but the data disagrees https://t.co/7ua0sLW5w5
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Jeff Atwood @codinghorror
Mar 18, 2017, 4:16:15 PM
In Reply To @codinghorror
@AURonline @DrPizza wait sorry if we consider the 99.999999th percentile frametimes
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Jeff Atwood @codinghorror
Mar 18, 2017, 4:15:23 PM
In Reply To @AURonline
@AURonline @DrPizza gaming is a super dumb thing to harp on when the most mediocre Core i5 is already plenty good enough
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Jeff Atwood @codinghorror
Mar 18, 2017, 4:01:40 PM
In Reply To @danluu
@danluu I have seen Amazon fail to display order history a few times lately .. definitely off
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Jeff Atwood @codinghorror
Mar 17, 2017, 11:03:16 PM
In Reply To @codinghorror
@DrPizza which went away with the 1080 Ti. But at no point did I say "that lack of PURE COCAINE 60FPS is the reason I died."
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Jeff Atwood @codinghorror
Mar 17, 2017, 11:02:38 PM
In Reply To @DrPizza
@DrPizza well, I sometimes had the "frame rate warning" on the 1080 at 4k with BF1 and these settings https://t.co/tchLuQ0fnB
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Jeff Atwood @codinghorror
Mar 17, 2017, 10:50:43 PM
In Reply To @DrPizza
@DrPizza I am sure some games have their own quirks, but "144fps constant or your e-peen will shrink" is dumb as hell
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Jeff Atwood @codinghorror
Mar 17, 2017, 10:45:00 PM
In Reply To @DrPizza
@DrPizza I have played hundreds upon hundreds of hours of battlefield 64 player multiplayer and that is absolutely not true.
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Jeff Atwood @codinghorror
Mar 17, 2017, 10:39:33 PM
In Reply To @DrPizza
@DrPizza a few hitches during extreme battle carnage moments is expected and no big deal. 95th percentile I can maybe get behind. 99? Nope.
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Jeff Atwood @codinghorror
Mar 17, 2017, 10:15:45 PM
In Reply To @codinghorror
@DrPizza also 100x more expensive, for dumb reasons. Maybe if your goal is 144hz constant
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Jeff Atwood @codinghorror
Mar 17, 2017, 10:14:13 PM
In Reply To @DrPizza
@DrPizza ridiculous, nonsensical metric.
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Jeff Atwood @codinghorror
Mar 17, 2017, 10:12:47 PM
In Reply To @DrPizza
@DrPizza @arstechnica you really don't know anything about this, do you? Read my prev links. Bf4 multiplayer, core i3, i5, i7 nearly same
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Jeff Atwood @codinghorror
Mar 17, 2017, 10:11:00 PM
In Reply To @DrPizza
@DrPizza @arstechnica agreed, dual core is plenty for virtually all games
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Jeff Atwood @codinghorror
Mar 17, 2017, 10:09:40 PM
In Reply To @DrPizza
@DrPizza I hate to break this to you but the bottleneck in 4K is not the cpu
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Jeff Atwood @codinghorror
Mar 17, 2017, 9:42:38 PM
In Reply To @codinghorror
@DrPizza @arstechnica I see what you're saying, though, there need to be midrange Ryzens. If you like moar cores, then Ryzen.
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Jeff Atwood @codinghorror
Mar 17, 2017, 9:41:43 PM
In Reply To @DrPizza
@DrPizza @arstechnica core i5-7500 is more than fine at $205. Spend your gaming $ on the GPU. Utterly and completely wasted on CPU.
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Jeff Atwood @codinghorror
Mar 17, 2017, 9:33:11 PM
In Reply To @DrPizza
@DrPizza @arstechnica well 4k is a whole nother tax bracket my friend. I mean for people doing avg bang for buck gaming
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Jeff Atwood @codinghorror
Mar 17, 2017, 9:30:54 PM
In Reply To @chowspecial
@chowspecial THANK YOU I was trying to figure out where to go with that 👏
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Jeff Atwood @codinghorror
Mar 17, 2017, 9:29:51 PM
In Reply To @DrPizza
@DrPizza @arstechnica I recommend gamers buy the very cheapest Core i5 from current gen, and spend $500+ on GPU. So yep. CPU ain't no thang
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Jeff Atwood @codinghorror
Mar 17, 2017, 9:24:46 PM
In Reply To @JasonPunyon
@JasonPunyon not until one of us is blind, Punyon
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Jeff Atwood @codinghorror
Mar 17, 2017, 7:23:55 PM
In Reply To @domenic
@domenic @capajj I'm with you on that, bezels in the middle sucks
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Jeff Atwood @codinghorror
Mar 17, 2017, 7:23:08 PM
In Reply To @DrPizza
@DrPizza @arstechnica games are 99.9999% GPU. Unless you're, like, playing at 720p.
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Jeff Atwood @codinghorror
Mar 17, 2017, 7:22:03 PM
In Reply To @textfiles
@textfiles new orleans apple // scene? bizarre
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Jeff Atwood @codinghorror
Mar 17, 2017, 7:21:04 PM
In Reply To @arstechnica
@arstechnica @DrPizza "slower at games" is literally the dumbest possible take of Ryzen, and unbecoming of Ars. IMO.
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Jeff Atwood @codinghorror
Mar 17, 2017, 6:59:26 PM
In Reply To @Hooberbloob
@Hooberbloob Battlefield 1
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Jeff Atwood @codinghorror
Mar 17, 2017, 5:53:02 PM
In Reply To @dubya_brian
@dubya_brian I definitely know 60fps is the minimum but I am not convinced more than that is really needed.
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Jeff Atwood @codinghorror
Mar 16, 2017, 7:07:26 PM
In Reply To @codinghorror
@dehora @rbranson also reliable persistent storage is, surprisingly, hard as HELL. So the value of S3 is huge. Much greater than EC2 IMO
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Jeff Atwood @codinghorror
Mar 16, 2017, 7:05:51 PM
In Reply To @dehora
@dehora @rbranson at least S3 prices have declined dramatically, this is good. https://t.co/SKVameP8fF
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Jeff Atwood @codinghorror
Mar 16, 2017, 5:20:36 PM
In Reply To @rbranson
@rbranson to be clear in general I agree with you but the situation is a bit more nuanced. Also profits on cloud are OBSCENE, and too high
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Jeff Atwood @codinghorror
Mar 16, 2017, 5:13:25 PM
In Reply To @codinghorror
@rbranson adding infinity cpu cores, strangely, does not make our Ruby code go faster. computer science looolll
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Jeff Atwood @codinghorror
Mar 16, 2017, 5:12:19 PM
In Reply To @rbranson
@rbranson funny how single threaded performance works, isn't it? Let me introduce you to my FUCKIN' FRIEND RUBY
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Jeff Atwood @codinghorror
Mar 16, 2017, 5:11:18 PM
In Reply To @codinghorror
@rbranson I should probably blog this
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Jeff Atwood @codinghorror
Mar 16, 2017, 5:11:01 PM
In Reply To @codinghorror
@rbranson I have many thoughts on this matter
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Jeff Atwood @codinghorror
Mar 16, 2017, 5:10:23 PM
In Reply To @codinghorror
@rbranson also old cores. Granted CPU innovation isn't exactly on FIYAH these days, but Ivy Bridge vs. Kaby Lake? That's +30-40% right there
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Jeff Atwood @codinghorror
Mar 16, 2017, 5:08:15 PM
In Reply To @codinghorror
@rbranson Guess what giant cloud services tend to _not_ prioritize? They have lots of cores at thoroughly mediocre clock rates..
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Jeff Atwood @codinghorror
Mar 16, 2017, 5:07:51 PM
In Reply To @codinghorror
@rbranson with Ruby we are absolutely at the mercy of single threaded perf, and clockspeed REALLY REALLY matters.
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Jeff Atwood @codinghorror
Mar 16, 2017, 5:07:07 PM
In Reply To @rbranson
@rbranson here's a very specific example, *literally* 2x real world perf for trivial one-time investment https://t.co/ylH5DqENq8
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Jeff Atwood @codinghorror
Mar 16, 2017, 3:40:18 PM
In Reply To @rbranson
@rbranson it definitely gets way less defensible as time goes on, but there is one exception: max performance, if *really* needed
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Jeff Atwood @codinghorror
Mar 16, 2017, 3:04:56 PM
In Reply To @balpha
@balpha seems correct to me
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Jeff Atwood @codinghorror
Mar 16, 2017, 2:19:10 PM
In Reply To @lizardbill
@lizardbill whyyyyyyy
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Jeff Atwood @codinghorror
Mar 16, 2017, 3:36:52 AM
In Reply To @codinghorror
@danluu yeah my crappy responsive youtube video JS hack caused this, unfortunately. Was 83s to "start render" on 2G, now 4.3s
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Jeff Atwood @codinghorror
Mar 16, 2017, 2:34:04 AM
In Reply To @danluu
@danluu I see, my main problem is render blocking JS (jQuery), let me try to fix
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Jeff Atwood @codinghorror
Mar 16, 2017, 2:29:01 AM
In Reply To @codinghorror
@danluu oh my bad. I checked and you're right, it is accurate. Confirmed with Chrome Network, "regular 2g"
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Jeff Atwood @codinghorror
Mar 16, 2017, 2:14:53 AM
In Reply To @danluu
@danluu visual complete, even things below the fold? why would that matter? If blog posts 2,3,4 render offscreen?
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Jeff Atwood @codinghorror
Mar 16, 2017, 2:04:13 AM
In Reply To @danluu
@danluu this comparison is still kind of inaccurate since it doesn't reflect the visual time to load. Full time to load images below fold?
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Jeff Atwood @codinghorror
Mar 15, 2017, 11:51:35 PM
In Reply To @Jason
@Jason in the year of Linux on the desktop maybe
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Jeff Atwood @codinghorror
Mar 15, 2017, 11:51:05 PM
In Reply To @voyageur_techno
@voyageur_techno @theatgrex it is like considering footnotes the primary feature of Wikipedia
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Jeff Atwood @codinghorror
Mar 15, 2017, 11:11:30 PM
In Reply To @cwodtke
@cwodtke I don't think they appreciate how brutal of an industry it is. It will suck all the enjoyment out of games, forever
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Jeff Atwood @codinghorror
Mar 15, 2017, 8:46:41 PM
In Reply To @lizardbill
@lizardbill I get nervous if there aren't at least two computers within arms reach at any given time
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Jeff Atwood @codinghorror
Mar 15, 2017, 8:43:11 PM
In Reply To @cwodtke
@cwodtke do we? We're playing the world's biggest MMORPG right this second.
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Jeff Atwood @codinghorror
Mar 15, 2017, 8:40:10 PM
In Reply To @lizardbill
@lizardbill *never* have only one computer, that is a rookie mistake Bill
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Jeff Atwood @codinghorror
Mar 15, 2017, 8:34:09 PM
In Reply To @cwodtke
@cwodtke yeah the code is hard enough, UI is hard, then optimize for "fun" .. good luck. I always advised people to avoid the field.
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Jeff Atwood @codinghorror
Mar 15, 2017, 8:23:42 PM
In Reply To @cwodtke
@cwodtke I have long felt of all the programming fields gaming is the worst and hardest on humans. Since 1996 at least.
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Jeff Atwood @codinghorror
Mar 15, 2017, 6:34:21 PM
In Reply To @HezelAnna
@HezelAnna @knguyen YES! COLA IS WINNING. That's how I know in my heart this is science
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Jeff Atwood @codinghorror
Mar 15, 2017, 6:21:51 PM
In Reply To @joelmartinez
@joelmartinez @AdamWeeks you should! It's quite good!
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Jeff Atwood @codinghorror
Mar 15, 2017, 6:18:48 PM
In Reply To @balsama
@balsama it is an open question
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Jeff Atwood @codinghorror
Mar 15, 2017, 4:13:30 PM
In Reply To @nullworker
@mmorri you would need to ask WASD
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Jeff Atwood @codinghorror
Mar 14, 2017, 11:45:15 PM
In Reply To @johnolilly
@johnolilly it is quite good but I can't bring myself to RT anything on Facebook proper. That nag dialog.
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Jeff Atwood @codinghorror
Mar 14, 2017, 9:05:44 PM
In Reply To @johnolilly
@johnolilly likely an intentional leak of a "good" year
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Jeff Atwood @codinghorror
Mar 14, 2017, 9:03:23 PM
In Reply To @johnolilly
@johnolilly is it just one year? I haven't had time to look
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Jeff Atwood @codinghorror
Mar 14, 2017, 6:57:54 PM
In Reply To @pauldegnan
@pauldegnan OH SNAP SON NOW IT IS ON
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Jeff Atwood @codinghorror
Mar 14, 2017, 6:33:33 PM
In Reply To @ID_AA_Carmack
@ID_AA_Carmack Galaga on a NES?!? sacrelige
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Jeff Atwood @codinghorror
Mar 14, 2017, 5:46:36 PM
In Reply To @kevindente
@kevindente after trying it, we've decided threads are a complete disaster
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Jeff Atwood @codinghorror
Mar 14, 2017, 5:45:55 PM
In Reply To @Gankra_
@Gankro 🤗
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Jeff Atwood @codinghorror
Mar 14, 2017, 5:43:54 PM
In Reply To @pete_otaqui
@pete_otaqui press ctrl+f twice, not all replies are in the DOM at any given time, only the current view.
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Jeff Atwood @codinghorror
Mar 14, 2017, 5:39:10 PM
In Reply To @Gankra_
@Gankro not that it can't be improved, constructive suggestions always welcome!
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Jeff Atwood @codinghorror
Mar 14, 2017, 5:25:39 PM
In Reply To @Goodwinmf
@Goodwinmf well yes that is the point of https://t.co/0gf3j4UQkg
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Jeff Atwood @codinghorror
Mar 14, 2017, 5:18:31 PM
In Reply To @railsonmaui
@railsonmaui I can barely fit the three 27" ones I have.. would need a far bigger desk
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Jeff Atwood @codinghorror
Mar 14, 2017, 3:13:21 AM
In Reply To @wilshipley
@wilshipley well they were at a "real" job interview, so distracted / nervous, probably
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Jeff Atwood @codinghorror
Mar 14, 2017, 12:10:09 AM
In Reply To @textfiles
@textfiles @romero looks like someone had a rough divorce
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Jeff Atwood @codinghorror
Mar 13, 2017, 9:44:09 PM
In Reply To @scottwasson
@scottwasson you are really committing to this vr thing, man
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Jeff Atwood @codinghorror
Mar 13, 2017, 9:41:14 PM
In Reply To @jarrod_dixon
@jarrod_dixon @Nick_Craver @SuperDalgas @sklivvz @jpobst Internet Dirver's License, baby! OpenID's problem was lack of email = identity
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Jeff Atwood @codinghorror
Mar 13, 2017, 4:30:29 PM
In Reply To @pamelafox
@pamelafox welcome back! I was just thinking about you the other day.
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Jeff Atwood @codinghorror
Mar 13, 2017, 3:21:29 PM
In Reply To @QasimRashid
@MuslimIQ I want James A. Bretney to go home to europe.
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Jeff Atwood @codinghorror
Mar 13, 2017, 2:42:26 PM
In Reply To @df07
@df07 good one @Nick_Craver lucky for you "the emperor is not as forgiving as I am"
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Jeff Atwood @codinghorror
Mar 12, 2017, 5:49:45 PM
In Reply To @shanselman
@shanselman @MarkusKrogh there was no reason for me to be repeatedly mentioned. Learn to use the delete key, folks.
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